User contributions
- 17:36, 12 April 2022 (diff | hist) . . (+1,694) . . PC-98 format (Added how to make a disk image) (current)
- 17:33, 13 March 2022 (diff | hist) . . (+1,590) . . PC-98 format (Added hacks for easier playtesting)
- 10:13, 27 February 2022 (diff | hist) . . (+1,434) . . PC-98 format (Added Broderbund logo, notes about filenames)
- 19:17, 29 January 2022 (diff | hist) . . (+4,954) . . PC-98 format (Added DEMOPLAY.KEY and User disk)
- 11:43, 2 January 2022 (diff | hist) . . (-52) . . PC-98 format (Figured out what happens when a loose floor lands)
- 08:59, 2 January 2022 (diff | hist) . . (+593) . . PC-98 format (Clarified levels)
- 08:07, 2 January 2022 (diff | hist) . . (+325) . . PC-98 format (Added hit point images)
- 16:06, 29 December 2021 (diff | hist) . . (+3,755) . . PC-98 format (Added music)
- 12:42, 28 December 2021 (diff | hist) . . (+687) . . PC-98 format (Added texts)
- 12:11, 28 December 2021 (diff | hist) . . (+1,911) . . PC-98 format (Added fonts)
- 11:11, 28 December 2021 (diff | hist) . . (+293) . . PC-98 format (Added links pointing to the Sprites section)
- 10:50, 28 December 2021 (diff | hist) . . (+2,149) . . PC-98 format (Added sprites)
- 09:54, 28 December 2021 (diff | hist) . . (+4,982) . . PC-98 format (Added backgrounds)
- 08:02, 28 December 2021 (diff | hist) . . (+7,332) . . PC-98 format (Added list of files)
- 12:50, 27 December 2021 (diff | hist) . . (+672) . . PC-98 format (Added tiles)
- 12:19, 27 December 2021 (diff | hist) . . (+1,320) . . PC-98 format (Added palette)
- 11:52, 27 December 2021 (diff | hist) . . (+550) . . PC-98 format (Added some small notes)
- 18:49, 26 December 2021 (diff | hist) . . (+33) . . PC-98 format (Added note about tool for compression)
- 18:42, 26 December 2021 (diff | hist) . . (+4,393) . . PC-98 format (Added levels)
- 16:25, 26 December 2021 (diff | hist) . . (+2,993) . . PC-98 format (Added compression)
- 12:16, 26 December 2021 (diff | hist) . . (-2) . . Documents (→PoP1 for other platforms: Added PC-98 format. Merged the two lines about Harem Adventures.) (current)
- 12:10, 26 December 2021 (diff | hist) . . (+5,054) . . N PC-98 format (Created new page, with disk images and file system)
- 18:09, 22 March 2020 (diff | hist) . . (+748) . . SEGA Master System format (Added reverse conversion for banked pointers)
- 17:36, 26 October 2019 (diff | hist) . . (+2,007) . . SEGA Master System format (Added guard table, clarified some objects.)
- 16:31, 26 October 2019 (diff | hist) . . (+32) . . Documents (Added SEGA Master System format)
- 16:31, 19 October 2019 (diff | hist) . . (+5,584) . . N SEGA Master System format (Created page with "This document describes the format of data in Prince of Persia 1 for the Sega Master System. (A similar but slightly different version was released for the Sega Game Gear.)...")
- 10:18, 27 January 2019 (diff | hist) . . (+168) . . SNES format (fixed information about ADSR)
- 09:45, 27 January 2019 (diff | hist) . . (+4,150) . . SNES format (Added music format.)
- 19:04, 16 April 2018 (diff | hist) . . (+4,557) . . SNES format
- 09:14, 31 December 2016 (diff | hist) . . (+96) . . Broken room link (added forum link)
- 17:27, 18 December 2016 (diff | hist) . . (+7,705) . . Game Boy format (texts, sprites, maps, sounds)
- 11:06, 18 December 2016 (diff | hist) . . (+1,537) . . SEGA Genesis format (starting, sword) (current)
- 10:38, 18 December 2016 (diff | hist) . . (+622) . . Game Boy format (guards, start on level)
- 13:33, 4 December 2016 (diff | hist) . . (+22) . . Documents (Added Game Boy format.)
- 10:49, 4 December 2016 (diff | hist) . . (+8,755) . . N Game Boy format (Created page with "This document describes the format of data in Prince of Persia 1 for the Game Boy (GB) and the Game Boy Color (GBC). == General == '''Byte order''': Little-endian (Intel) by...")
- 10:08, 3 December 2016 (diff | hist) . . (+59) . . Documents (Separated PoP1 for DOS and other platforms)
- 18:51, 26 November 2016 (diff | hist) . . (+74) . . SEGA Genesis format (Added trigger 0xFFFE.)
- 16:38, 26 November 2016 (diff | hist) . . (+546) . . SEGA Genesis format (Added starting place table)
- 19:38, 20 November 2016 (diff | hist) . . (+257) . . SEGA Genesis format (Added extra potion effects and self-closing gates)
- 12:06, 13 November 2016 (diff | hist) . . (+26) . . Documents (Added SEGA Genesis format.)
- 12:04, 13 November 2016 (diff | hist) . . (-16) . . SEGA Genesis format
- 12:04, 13 November 2016 (diff | hist) . . (+7,763) . . N SEGA Genesis format (Created page with "This file describes the format of data in Prince of Persia 1 for the SEGA Genesis, also known as the SEGA Mega Drive. The game has two versions: One for the USA (Genesis), an...")
- 15:37, 1 June 2013 (diff | hist) . . (+6,562) . . SNES format
- 10:18, 24 May 2013 (diff | hist) . . (+5,120) . . SNES format